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Built using Alembic and USD, Walter is a bridge for Maya, Houdini, Katana and Arnold that allows artists to manipulate assets across these various software without the need to recreate the assets in each of them.
Development of Walter began with the release of USD at Siggraph in 2016. Alembic and USD paved the way to allow pipelines to make use of multiple tools. Walter builds on these so that artists no longer have to recreate assets in each tool in order to take advantage of what each tool does best.
Learn how Walter works.