85 Shots

8 Sequences

6 Assets

10627 Frames

Project Info

Release Date: March 18th, 2021

Client

DIRECTOR

Zack Snyder

Client

WARNER BROS.

DISTRIBUTOR

HBO MAX

OVERALL VFX SUPERVISOR

John "D.J." Des Jardins

OVERALL VFX PRODUCER

Tamara Watts Kent

Rodeo FX Crew

VFX SUPERVISOR

Sébastien Francoeur

VFX PRODUCER

Graeme Marshall

EXECUTIVE PRODUCER

Chad Nixon

CG SUPERVISORS

Daniel Lupien

François Couette

COMP SUPERVISOR

Patrick David

ENVIRONMENT SUPERVISOR

Dominic Daigle

FX SUPERVISOR

Sylvain Nouveau

Our team created a range of environments and CG assets for DC’s Justice League. In our first collaboration with the classic comic book house, we were asked to help deliver last-minute VFX for the superhero team-up.

Our team created a snowstorm and froze over a northern lake, creating set extensions and adding icebergs floating on the water.

Back in Central City, we built a batmobile-like Mercedes and CG city. Our CG team also created a flaming arrow that travels across continents, landing in a CG ancient Greek temple.

For Zack Snyder’s Justice League, we extended our work from the previous version in addition to some new environments.