COYOTE
200 Shots
78 Crew Members
77 Sequences
42 Assets
23980 Frames
Project Info
Client
Client
Paramount Network
Producer/Director
Michelle MacLaren
Directors
Guy Ferland, Stephen Kay
Post Producer/vfx Producer
Gina Scheerer
Showrunner
David Graziano
Productions
Dark Horse Entertainment, Sony Pictures Television
Distributor
CBS All Access
Rodeo FX Crew
Onset VFX Sup
Ara Khanikian
VFX Sup
Charles Labbé
VFX producer
Nancy Heller
Executive VFX produce
Marjolaine Tremblay
CG Sup
Xavier Lafarge
Comp Sup
Charles Labbé
Our mandate on Coyote was to create supportive visual effects that are invisible to the viewers.
The bulk of the work was concentrated around ‘the wall’, the US/Mexico border, one of the main locations in the series. However, the real wall is a highly secured area and it was difficult for the production crew to get access to it.
We created a CG version of the wall in multiple establishing shots and in different locations. We created a version of the wall across the desert, another one right by the ocean at the border between Tijuana and San Diego and finally, one going through downtown Tijuana. We created seamless hidden comp effects throughout the action and a key plane sequence to assist in shooting logistics to get the shots the client was working towards. Our composites were key in creating the environments in which the story around our characters evolved.
One other notable effect on the series was ‘cadaver enhancement’. We had to make some of the series actors look like they were dead bodies rotting in the desert.
Just another day in the life of VFX!