200 Shots

78 Crew Members

77 Sequences

42 Assets

23980 Frames

Project Info

Release Date: January 7th, 2021

Client

Client

Paramount Network

Producer/Director

Michelle MacLaren

Directors

Guy Ferland, Stephen Kay

Post Producer/vfx Producer

Gina Scheerer

Showrunner

David Graziano

Productions

Dark Horse Entertainment, Sony Pictures Television

Distributor

CBS All Access

Rodeo FX Crew

Onset VFX Sup

Ara Khanikian

VFX Sup

Charles Labbé

VFX producer

Nancy Heller

Executive VFX produce

COYOTE

CG Sup

Xavier Lafarge

Comp Sup

Charles Labbé

Our mandate on Coyote was to create supportive visual effects that are invisible to the viewers.

The bulk of the work was concentrated around ‘the wall’, the US/Mexico border, one of the main locations in the series. However, the real wall is a highly secured area and it was difficult for the production crew to get access to it.

We created a CG version of the wall in multiple establishing shots and in different locations. We created a version of the wall across the desert, another one right by the ocean at the border between Tijuana and San Diego and finally, one going through downtown Tijuana. We created seamless hidden comp effects throughout the action and a key plane sequence to assist in shooting logistics to get the shots the client was working towards. Our composites were key in creating the environments in which the story around our characters evolved.

One other notable effect on the series was ‘cadaver enhancement’. We had to make some of the series actors look like they were dead bodies rotting in the desert.

Just another day in the life of VFX!

VFX Breakdown

After

Before

After

Before

After

Before

After

Before