Location: Montreal

We’re looking for a Pipeline Developer to help create and maintain our new USD based pipeline. You must have a good understanding of a VFX or Animation pipeline and the ability to collaborate in a cross-functional team of developers.

Key Responsibilities

Develop tools in Python for our in-house applications and for DCCs such as Maya, Houdini, Katana
Implement robust and easy to maintain code
Participate in the complete software development life-cycle, from designing to supporting and maintaining software

Qualifications & Experience

3+ years of experience in VFX Pipelines
Experience as a developer (Python)
Experience working on scripts and command line applications (Unix)
Experience with Linux operating systems
Experience with application development life-cycle using Agile methodologies


Comfortable with Git version control and Jira ticketing systems
Previous experience supporting a CG pipeline using in-house softwares and open source libraries like Alembic, USD or in-house technologies
Comfortable with project tracking software like Shotgun, Ftrack or Tactic
Database knowledge
Experience in developing extensions for renderers such as Arnold or Prman
Working knowledge of C/C++
Experience with build systems like CMake or Scons

It could be you