Location: Montreal

We are looking for generalists for our growing advertising team. If you have strengths in Assets, Concept Art, Rigging, FX or Matte painting you could have the key elements to complete our team!

Under the supervision of the Producer, the Artist will create objects, scenes, requiring modeling, textures, shading, lighting, animation and rendering. The Artist will also help in the evaluation of new CG projects.

Key Responsibilities

Create modeling, textures, shading, lighting, animation for objects, environments, or full scenes
Participate in the development of setups for the different stages of production in 3D and solve potential problems
Work with the visual effects supervisor, the Lead CG, the Department Lead and the Producer to determine the best possible technical and creative approaches
Work with the Producer or Head of Advertising Department for the evaluation of new projects
Deliver work within established project targets and the high quality standards of the company

Qualifications & Experience

Experience in the Advertising industry required
Excellent knowledge of Maya
Experience working with Arnold

Profile & Skills

Self-driven, good communicator, and a great-team player
Excellent organizational and communication skills
Work ethic focused on the dynamism and collaboration
Ability to perform multiple tasks, set priorities and problem solving

Assets

Experience working with Cinema 4D
Experience working with Mari
Experience working with Nuke
Experience with particles systems or liquid simulation
Experience with After Effects/Photoshop

It could be you

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